Starfield, The Factorio Itch, and Alioth Move

It’s been a few weeks since I last streamed on any of the platforms where I create content. The reason for this is that I’m currently playing Starfield, and Starfield does not run optimally on my PC. However, I am prioritizing playing it despite these issues. As many of you already know, content creation is not my primary source of income; as a result, I can prioritize games I want to play over those I can stream. I’ve encountered two major issues with Starfield since its release. The first is that it causes my graphics card drivers to timeout. Consequently, if I were to stream the game, I would constantly crash in the middle of the stream, resulting in a poor experience for viewers. This is particularly concerning because, supposedly, Starfield was optimized for AMD cards, and I have an AMD card. The second issue is that, for some reason, when I attempted to stream Starfield, it maxed out my CPU, causing dropped frames. Unfortunately, Starfield, while playable, is not suitable for streaming. Despite these issues, I am enjoying the game. I’ve already invested about 50 hours into it, and it’s a solid, enjoyable game. I plan to continue playing it a bit more, but I’m also eager to get back to streaming.

Once I’m done with Starfield, the streams will return. I’m pretty excited to get back to streaming. Right now, I’m starting to get the itch to play Factorio again. This will be my third playthrough, and this time I’m going to look to build some foundational blueprints for future playthroughs. I intend to write a more detailed article about Factorio in the coming weeks, so stay tuned. In my last playthrough, I launched the ship in under forty hours. I suspect this time it will take longer, but I will have a stronger foundation for future games to continue scaling my factories upward. I’m looking forward to this playthrough; it will be the first time I’m focused more on optimizing my builds instead of finishing the game as fast as possible with limited experience.

As many of you may know, I am currently playing Marvel Snap, which I would argue is the best digital collectible card game, bar none, and the best collectible card game since Magic: The Gathering. I previously wrote about how Arena was ruining Magic for me, and Marvel Snap has filled the void. This week, I transitioned to an Alioth move deck. I decided to acquire the brand-new card last week since I was also missing Snowguard among the other cards in the Spotlight Cache. I absolutely love what Alioth brings to the game; it allows for a final-turn play that ensures you remain victorious at a location by the end of the game. If you can guarantee a win at one location by turn 6, you can secure a victory at a second location by using Alioth’s ability to lock your opponents out. I haven’t streamed any Snap yet because, honestly, I am not very skilled at managing the cube aspect of it. It appears that I maintain a 75% win rate while staying in the 70s for my rank.

Starfield has been a fun game, but I am approaching its conclusion. I will have a brief review coming up soon. It’s a good game, but I’m glad I didn’t buy it; instead, I’m playing it through Game Pass. I’m looking forward to playing Factorio again and learning how to further optimize my gameplay. Once I start playing Factorio, the streams will return, the VODs will be updated on my second YouTube channel, and I’ll produce a narrative-based version for my main YouTube channel, assuming I can convince my editor to work with me again. I will continue to keep you updated on my progress through Snap. If you’d like to see me stream that, please let me know!